Anaglyph3D v2 requires Unity 2021.3 with URP 12.1.8 or later. Anaglyph3D v3 requires Unity 2022.1 or later with URP 13.1.7 or later. Render Pass Event Leave at Before Rendering Post Processing for ...
NoiseShader is a Unity package that provides gradient noise functions written in HLSL. Most of these functions are ported from the webgl-noise library, originally developed by Stefan Gustavson and ...
Abstract: Intelligent reflecting surface (IRS) is an enabling technology to engineer the radio signal propagation in wireless networks. By smartly tuning the signal reflection via a large number of ...
Nintendo 3DS Azahar has just announced support for caching shaders to disk. Azahar has to translate 3DS vertex shaders so your GPU can use them, slowing down gameplay. By caching compiled shaders, ...